GRAPHICS 52 (The Rest Of The Commands) öm2,2 öcPROGRAMMABLE CHARACTERS SYNTAX: BRD&BRG b, c Purpose: This will set the border and background color of the screen. Description: This will set the border color to 'b', and set the screen's background color to'c'. b = 0-15 : border color c = 0-15 : background color SYNTAX: CHRSV s, f TO t, "file name" Purpose: This will save to disk, custom characters. Description: This will save any characters you have designed. This will save all characters in set 's', from 'f' to 't', under the file name you specified. s = 0-3 : character set (from character set table) f = 0-255 : starting character number t = 0-255 : ending character number SYNTAX: CPROG s, c Purpose: This sets a pointer to the proper place in memory, to place the following dot pattern. Description: The above format is one of two ways of using this command. The above format will set a pointer the start of the 'c' character (in screen code) in character set 's'. The other format for this command is: CPROG "..*.***." This will convert the dot pattern between the quotation marks to the proper bit value, and then place the value in memory pointed to by the pointer previously set. At this point, it will add one to the pointer, for the value of the next dot pattern line to be placed. This will continue to perform this way every time the CPROG command is executed, until you reset the pointer to another place in memory. If you place sixteen places between the quotation marks, it will except the first eight places as the dot pattern for that row. Then the next eight places will be accepted as the same row, but for the next character. This allows you to program two or three characters with just one large dot pattern. s = 0-3 : character set (from character set table) c = 0-255 : character to be programmed (in screen code) Note: Remember when your designing characters, to place a period (.) where you want the dot turned off, and an asterisk (*) where the dot is to be on. SYNTAX: LOC( x, y) Purpose: This will return the value of the character in the (x,y) position of the screen. Description: This will return the value (in screen code) of the character 'x' columns across, and 'y' rows down on the screen. If the screen is clear, the value will be 32. This is the value of a space in screen code. x = 0-39 : horizonal position y = 0-24 : vertical position EXAMPLE: To see what character is in the very top right corner of the screen, you would use: 100 A = LOC(39,0) SYNTAX: LOCHR s, f, "file name" Purpose: This will load and relocate characters previously saved. Description: This will load characters into character set 's', and starting at character number 'f', with the file name you specified. s = 0-3 : character set (from character set table) f = 0-254 : starting character location of load SYNTAX: MOVE x1,y1 TO x2,y2 Purpose: This will move a character from one place to another on the screen. Description: This will move the character and its color, that is at (x1,y1) on the screen, to (x2,y2) on the screen. At this point, it will place a space at (x1,y1). The character that was previously at (x2,y2), will now be stored at memory location 40956, and the color of the character is at memory location 40957. x1-x2 = 0-39 : horizonal position y1-y2 = 0-24 : vertical position SYNTAX: MULTI c1, c2 Purpose: This will enable or disable multi-color character mode. Description: The above format will enable multi-color mode and sets the first aux. color to 'c1', and set the second aux. color to 'c2'. To disable multi-color mode, simply leave off 'c1' and c2. c1 = 0-15 : first aux. color c2 = 0-15 : second aux. color EXAMPLE: To enable multi-color mode, and set both aux. colors to white, you would use: 100 MULTI 1,1 To disable multi-color mode, you would use: 110 MULTI SYNTAX: PLACE x, y, ch, c Purpose: This will place one character on the screen and set its color. Description: This will place the character 'ch' on the screen in the (x,y) location. Then it will set the characters color to 'c'. After you use the PLACE command, the character that was previously at the (x,y) location, will now be in memory location 40957, and the character color will be in memory location 40958. x = 0-39 : horizonal position y = 0-24 : vertical position ch = 0-255 : character (in screen code) c = 0-15 : character color SYNTAX: SET Purpose: To enable or disable a custom character set, or copy all 512 characters in rom to custom character set zero and one. Description: The above format will enable a custom character set (turn it on). To disable the custom character set, use a number sign (#) after the SET command. The last way of using this command is, to place the letter "C" after the SET command. This will copy all the 512 characters in rom, to character sets zero and one, which are in ram memory, under BASIC. EXAMPLE: 100 SETC : REM COPY ALL 512 CHARACTERS TO RAM MEMORY 110 SET : REM TURN ON CUSTOM CHARACTER SET ZERO 120 SET# : REM TURN OFF CUSTOM CHARACTER SETS Note: When you copy the character sets to ram, it will ruin SCREENs 1 and 2, and ruin sprites with image numbers greater than 191. SYNTAX: SHIFT U s, ch1 TO ch2 Purpose: This will transfer a specific character's dot patter to a different character one row or column at a time. Description: The above format will shift the top row of 'ch1's dot pattern to the bottom row of 'ch2', and shift 'ch1' and 'ch2's dot pattern up one row in character set 's'. This simulates smooth scrolls, except only two kinds of characters are affected. The direction of the scroll can be left, right, down, and up (as above). To select the direction of the scroll, replace the letter 'U' with the first letter of the direction desired. s = 0-3 : character set (from character set table) ch1 = 0-255 : the character to scroll (or shift) from ch2 = 0-255 : the character to scroll to (or shift to) EXAMPLE: To scroll the asterisk's dot pattern down to the space's dot pattern in character set 0, you would use: 110 FORI=0TO7:REM DO ALL 8 ROWS 120 SHIFT D 0, 42 TO 32 : REM SCROLL ONE ROW 130 NEXTI Note: This command only works with custom characters and not the normal character sets. SYNTAX: SHRINK X Purpose: This will shrink the screen to 38 column or 24 row mode, or return the screen to normal. Description: The above format will shrink the screen in the "X" direction (horizonally), and put the screen in 38 column mode. To return the screen to normal, place a number sign (#) after the "X". To put the screen in 24 row mode (shrink vertically), you replace the letter "X" with the letter "Y". To disable 24 row mode, place a number sign (#) after the letter "Y". EXAMPLE: 100 SHRINK X : SHRINK Y : REM PUT THE SCREEN IN 24 ROW AND 38 COLUMN MODE 110 SHRINK X#:SHRINK Y#: REM RETURN THE SCREEN TO 40 COLUMN AND 25 ROWS SYNTAX: SMOOTH x, y Purpose: This will set the the smooth scroll position in the vertical and horizonal direction. Description: This will set the horizonal smooth scroll position to 'x' and the vertical smooth scroll position to 'y'. x = 0-7 : this is the horizonal smooth scroll position y = 0-7 : this is the vertical smooth scroll position EXAMPLE: To set the horizonal position to 4 and the vertical position to 0, you would use: 100 SMOOTH 4, 0 SYNTAX: SWAP ch1 FOR ch2 Purpose: This will switch one type of character to another type of character on the whole screen. Description: This will swap the character 'ch1' for all characters 'ch2' on the screen. ch1 = 0-255 : replacement character ch2 = 0-255 : character to be replaced EXAMPLE: 100 SWAP 42 FOR 32 :REM REPLACE ALL SPACES WITH ASTERISKS SYNTAX: SWITCH x, y Purpose: This will eliminate most of the jerk or flicker of the scrolling needed in smooth scrolling. Description: The above format will enable the normal screen, set the horizonal smooth scroll position to 'x', and set the vertical smooth scroll position to 'y'. To copy the present screen to the alternate image screen, and then enable the alternate screen, you would leave off the 'x,y' position and place a number sign after the SWITCH command. x = 0-7 : horizonal smooth scroll position y = 0-7 : vertical smooth scroll position EXAMPLE: To copy the present screen and enable the alternate image screen, you would use: 100 SWITCH# After you have manipulated the screen to what you want and wish to enable the original screen, you would use: 110 SWITCH 0,0:REM SET SMOOTH SCROLL REG. TO ZERO SYNTAX: UNLESS = (ch1,ch2,ch3,) THEN (condition true) Purpose: This will test the location specified with the PLACE or MOVE commands for a match with one of the characters inside the parentheses and act on the results. Description: This can only be used with the PLACE or MOVE command, and must follow the last variable of these commands without a colon (:) in between them. Using the above format, will test the location specified with the MOVE or PLACE command for any of the characters inside the parentheses. If a match is found, it will perform the 'THEN' and will not perform the previous MOVE or PLACE command. Otherwise it will perform the MOVE or PLACE command, and then skip the rest of the program line. If you switch a number sign (#) for the equals sign (=) after the UNLESS command, then you may only have one number between the parentheses, and the action will be just the opposite as before. What this means is, if the character at that location is different from the character you specified, it will finish performing the PLACE or MOVE command, and then skip the rest of the program line. Otherwise it will perform the 'THEN'. ch1-ch3 = 0-255 : characters to look for (in screen code) EXAMPLE: Let us say you want to move the character at (0,0) to (20,10) only if (20,10) is a space (32 in screen code). Otherwise you want to GOTO line number 1000, where you handle the problem, you would use: 100 MOVE 0,0 TO 20,10 UNLESS # (32) GOTO 1000 Let us say you want the character at (0,1) to move to (0,0) only if the character at (0,0) is different from 81 (shifted "Q" in screen code) or a 42 (asterisk in screen code), otherwise you want it to PRINT "HIT" and end the program there, you would use: 100 MOVE 0,1 TO 0,0 UNLESS = (81,42) THEN PRINT "HIT" : END Remember: the equals sign (=) means equal and the number sign (#) means different from. öp öcGAME COMMANDS SYNTAX: JOY(p) X Purpose: This will return a value based on the direction of the joy stick. Description: The above format will return a value of the joy stick in port 'p' depending on its "X" (horizonal) direction. If the joy stick is being pushed left, the value returned will be negative one, if right, the value will be positive one, otherwise the value will be zero. If the fire button is being pressed, the STATUS (ST) variable will equal one, otherwise STATUS (ST) will equal zero. If you switch the letter "Y" with the letter "X", it will read the joy stick as before, except the direction read will be the "Y" (vertical) direction. If the stick is pushed up, the value returned will be negative one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p) ive one, if pushed down, the value will be positive one, otherwise the value will be zero. The STATUS (ST) variable will be the same as above for reading the fire button. p = 1-2 : port number as marked on your computer SYNTAX: PADL(p)