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Reflections from a Swede in Norway.

Here you will find my small graffiti board where I write about things I come to think about.

In my blog, I write about the general unfairness of life, about spam mail, vintage computers, board games, Norwegians, current and not-so-current affairs, technology and whatever else occurs to me — in other words, a glorious mess. All opinion expressed here are of course my own, and all similarities with any living people is of course intentional.

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Essen 2009

Published: Thursday 2009-10-22.

I am back in Essen. It has been two years since last time (it didn’t quite work going in October of last year), but everything is as usual. It is me, Allan and Thomas, who once again are colleagues since I am back at Opera. The fair looks just about like it did last time, the big companies are in the same places as usual, the hotel we live in is the same and we have already said hi to some people we met the previous years.

When it comes to buying, I have been a bit more relaxed this year. The end result the first day is just four games: Skyline 3000 from Z-Man Games, a game we playtested at the fair and that I found good enough to buy a copy of; Power Grid Factory Manager, a game I have not tested yet, but that I saw a demontration of beforehand and wanted; Straw, a quick humour game I found in a booth that I had not had time to test yet; and Europa 1912, an expansion for Ticket To Ride Europa, one of my favourite games.

We have tested a couple of more games, and Allan has bought a couple of games he read up on in advance. The hotel night was spent playing Dungeon Lords, a new game from Czech Games Edition ett nytt spel från Czech Board Games, who have published several good games the last few years. I like games with humour, and this game has quite a lot of that.

This entry is referenced in: Back in Essen.

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  • Datum: 2009-10-23 10.40.23 CEST
  • Namn: Anders Carlsson
  • Sänt från: ******************

Ni som alla har kreativa hjärnor, har ni någon gång experimenterat med att hitta på egna spel? Inte bara regelvariationer på ett befintligt spel utan något helt nytt, möjligen med utgångspunkt från något som redan finns. Det verkar ju onekligen finnas en viss marknad runtom i världen för att konstruera, tillverka och sälja nya spel.

  • Datum: 2009-10-23 14.32.33 CEST
  • Namn: mor
  • Sänt från: ************

Jag instämmer med Anders inlägg ovan. Varför inte konstruera ett eget spel? Kommer du ihåg alla spel jag fick hitta på när du var liten och inte ville ta penicillin utan ett glas av vardera vatten, saft och mjölk samt ett nykomponerat tärningsspel vid varje tillfälle. Det blev en hel del så försök bara!

  • Datum: 2009-10-23 15.52.35 CEST
  • Namn: Roland Casselbrant
  • Vävplats:
  • Sänt från: *********

Din mor har helt rätt...

  • Datum: 2009-10-23 18.31.54 CEST
  • Namn: Anders Carlsson
  • Sänt från: ******************

Annars kanske mor kan börja konstruera egna spel som hon kan sälja på mässa i Tyskland. Gärna utan sonens vetskap förrän han dyker upp där. :-D

  • Datum: 2009-10-24 09.52.56 CEST
  • Namn: Peter Krefting
  • Sänt från: *************

Nej, jag har inte testat. En kompis har, men det blev inte helt bra omedelbart, inte helt enkelt att klara av att balansera ett spel. Nya mekanismer uppfinns inte i varje nytt spel, men det kommer ut ett par ibland. Dominion var det nya 2008, och nu finns det flera kopior med samma mekanism (och otaliga expansioner).

Kanske i framtiden, vem vet?

(Sitter med en dator utan svenska tecken, vilket komplicerar kommenterandet en del...)

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